SKY PIRATE ARCADE

Megaman Digger

Icon
Status: On Hiatus
Created by fAB
Made with Game Maker
File Size: 12.5MB
Downloads: 2805
Controls Left & Right to Move
Z to Jump
X to Shoot Buster
C for Special Weapons
Up to Talk/Interact
Down to Roll/Skate
Enter to Pause/Confirm
---
F8 to Reset the Game
F2 - F4 for Screen Sizes
When the Flutter touches down on a remote island, Megaman and company find themselves in a small town surrounded by a highly active reaverbot population. Fanning out from the island's center are several paths and ruins to explore in various settings.

Classic, X, and Legends come together in this 2D platformer that blends the best of all worlds! Play as Megaman, starting out with limited means, and collect zenny in the path levels to upgrade weapons and equipment in preparation for the more challenging ruin levels that get uncovered as you go.

Robust movement, action, and interaction game engine
Freely explore a wide variety of locations
Battle numerous reaverbot types including two Bosses
Upgrade weapons and equipment
Custom Classic+Legends hybrid soundtrack

Planned for Future Releases:
Four path levels with Classic styled mini-bosses
Four ruin levels with Classic styled major bosses
Much, much more!


[Megaman Digger Title Screen][Megaman, Roll, and Data in Town][Megaman Battling Jakkos and Their Nest][Frongel Patrol the West Path Jungle]
Additional Media:
Artwork
Videos
Screenshots

Release Notes Version 0.5 - Publicly Released On 2014/02/10
After far too long, the new demo arrives featuring an entirely new engine built from scratch, and an overall expansion of the existing content. I sincerely hope it was worth the wait.

Version 0.3 - Publicly Released On 2009/09/09
Here at last is the long anticipated release that delivers a more complete and expansive feel for the game. More to explore, more reaverbots, more polish. It also showcases the custom music and FMOD Sound System which are key elements of the game's atmosphere.

Version 0.2 - Publicly Released On 2008/12/07
This is more or less a basic game engine tryout demo. Some of the elements may be temporary or still require further tweaking, but it gives the player a feel for the movement, graphics and setting of the game.

Version 0.1 - Not Released Publicly
Starting with Blyka's Skull Man Example and inserting Megaman Trigger sprites from Namco X Capcom, this was quite a hilarious waste of a few hours. However, jumping around and shooting as Trigger was enough to set the wheels in motion for the actual game concept and development.